comment by malmix on 14 April 2009
Yes! This is sweeeeeeeet!
comment by corial on 14 April 2009
Good, very good.
comment by dalton on 14 April 2009
Well, I guess most of the effect looks a bit '98. But when you put them like this, it definitly works =) thumbs up!
comment by extralife on 15 April 2009
I looooove that "fisheye lens" effect put over all the other effects to make them bend <3 makes it very hypnotic to look at, really top quality demo.
I somehow would have liked a hard tv border around all the effects, can't say why though, coz it seems more hypnotic as is :)
comment by dodge on 15 April 2009
Beautiful, especially when you have followed the BP09 thread in here.
"also i haven't coded any 68k asm in half a year so my head isn't working too well... i wonder if people will stone me if the demo only has tunnels and stuff again, or if I code graphics routines in c ..."
comming up with good design, music and self-irony is a splendid recipe for a somewhat "plan B" demo :)
comment by z5 on 15 April 2009
One of my favourites in the compo. You're a talented demomaker, dodke. Period.
comment by Crumb on 16 April 2009
Very nice prod! Did you use "multicolour" code here with a well chosen palette in 4 bitplanes and left the other 4 bitplanes for the "screen transparent effect"?
comment by dodke on 16 April 2009
@Crumb yeah i used a 4 bitplane c2p for the effects (they're all in 16 colours. that's why the flare looks like shite :) and the upper 4 bitplanes for the overlays. but the demo doesn't share any code with multicolo(u)r if that's what you meant. (but i admit some stuff's a little similar)
I'm really happy about the response the demo got. (thanks everyone for the nice comments!) Also even tho I spent a lot of the party coding it I had fun since I wasn't taking it very seriously.
comment by bonkers on 21 April 2009
Really nice and consistent through-out the whole demo. Second z5 comment about dodke .. your demo making is going places mate.
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