A.D.A. Amiga Demoscene Archive

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Credits

Demo:

Cuzco

Group:

Oxygene

Code:

Leonard

Oxbab

Graphics:

Mon

Spiral

Music:

Smith

Information

Category:

Demo

Release:

April 1994

Party:

Saturne 1994

Amiga Demo compo

ranking 3rd

Chipset:

Aga

Download Amiga:

[file]

Other releases (3)

Control (4)

Indigo (3.67)

Vision (4.23)

Screenshots

User Comments (7)

comment by Frog on 25 October 2006

Nice job from Oxygene, old ST sceners are good ;)
One of the first (?) 1 pixel 3D mapping.


comment by corial on 25 October 2006

@Frog: In 1991 the first 1 pixel texturemapper appeared, and more mappers must have occured in between the release of this amazing one...

http://pouet.net/prod.php?which=5849

...and then Cusco in 1994


comment by Toffeeman on 26 October 2006

This was the first demo I saw doing 1*1 pixel 3d and it was fast to ! I was always really impressed with the speed Oxbab could get out of a stock A1200 in his 3d routines.

@Corial your link is certainly interesting. That intro was before my time but reading the comments on there check this link as well
http://www.pouet.net/prod.php?which=14569

So does this demo use chunky to planar or some other technique to get this speed on a stock A1200 ? The texture mapped cube look to be running almost in 1 frame without fast ram! The shading routine was also really impressive and fast and I liked the way the music fitted in with this demo to. Although the whole thing was fairly short the quality was really high :0) A lot of people seemed to think this was a non AGA demo but it clearly wasn't.

PS z5 I noticed you don't like your copper chunky zoom rotators much ;0) Not every one was Mr Pet though !


comment by corial on 26 October 2006

@Toffeeman: oh yeah, Blitter Disaster was a great demo and so was Voyage/Razor1911 and Blittermiracle/Brainstorm (also "early" mappers). However, I still think that the cube in Cube-o-matic looked so much nicer.


comment by Frog on 26 October 2006

Thanks for the useful info. Blitter Disaster is really nice !


comment by Krishna on 30 October 2006

Very nice demo, the 3D mapper does not use c2p, the mapper works for quad and writes 4 bitplanes. The 3D also use the blitter, one bitplane is used for each face so you have 6*16 colors. It never runs in the vbl on a standard amiga :)

Oxbab is a good coder but the code used for this prod is not the best code for an amiga 1200 without fast, I've seen a better mapper done by genst/Saturn, an other ex-atari coder... but the code was never seen in any prod


comment by rloaderror on 10 December 2006

nice one. I like the graphics and general feel of it.


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User Votes: Average: 3.71 points (14 votes)

vote by z5: 4/5

vote by Frog: 4/5

vote by corial: 4/5

vote by Murakami: 3/5

vote by Toffeeman: 4/5

vote by tjahzi: 4/5

vote by Krishna: 4/5

vote by Frequent: 4/5

vote by at0m: 4/5

vote by gobgob: 3/5

vote by saimo: 4/5

vote by wayne: 3/5

vote by rloaderror: 3/5

vote by Ralph Wiggum: 4/5


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A.D.A. Amiga Demoscene Archive, Version 3.0