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Demos Amiga Demoscene Archive Forum / Parties / Revision 2013
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Corial
Member
#1 - Posted: 18 Jan 2013 08:25
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Then bring the delicious Stofa sweets to Datastorm,and let's see what we can do :-).
slayer
Member
#2 - Posted: 18 Jan 2013 10:52 - Edited
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bstrr: gr8 revision invitation :) and the word "amiga" occurs quite often!

btw, Quote of the Revision Thread 2012:

jamie2010: "...We are really sad to miss the Revision this year but we will be back in 2013 for sure..."

So? :) Are you working on something Jamie? 'Massive' was / is a really great demo.
jamie2010
Member
#3 - Posted: 19 Jan 2013 00:07
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The previous year i shipped Mass Effect 3, started Dragon Age 3 and today i just finished another triple A demo, i really need some vacation:) I have only 2 effects ready so except a miracle it will be really hard to finish something
bstrr
Member
#4 - Posted: 19 Jan 2013 08:05
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slayers, thanks - amiga is where we come from! :)

jamie, two effects ready already? that'll turn in to a demo for sure! last year I had one effect ready when arriving at revision, and managed to finish anyway :D

.. also, I need to play ME3!
dirtie
Member
#5 - Posted: 19 Jan 2013 09:51 - Edited
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http://www.youtube.com/watch?v=qHxeEL2AG54 Rink a Dink at youtube cheers
Corial
Member
#6 - Posted: 19 Jan 2013 10:00
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Mmm,Rink a dink.Ace!
Paradroid
Member
#7 - Posted: 19 Jan 2013 10:19
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The end scroller is so embarrassing when I read it now, I was such an angry kid, haha! When I attended Sundown last year (my first party since 93) I actually sat next to the Destiny guys I was sending the fuckings to, but all was forgiven and they even let me share a hotel room rather than me having to slum it under a desk at the party - very nice chaps :-)
Corial
Member
#8 - Posted: 2 Feb 2013 22:43
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I now have around 47k of intro "ready". Well, of course it's still very much in a betastate, but to my surprise things are somewhat in process, and that feels quite nice. Anyone else doing a 64k for Revision?
bstrr
Member
#9 - Posted: 15 Feb 2013 13:37
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z5, to reply to your comment in the mo'saik demo thread - yeah, both demos have been pretty rushed. There wouldn't have been any graphics in the datastorm one at all, if it wasn't for Malmix working hard and fast :)

The concept for the Revision 2013 is starting to take form and I plan to have 95% done before arriving as opposed to making 95% of the demo at the party. (as if :D)

Anyone else started already? (yes, Corial, I know that you're almost done!) :)
britelite
Member
#10 - Posted: 15 Feb 2013 13:54
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I have the code (and design) for one part ready, and the "big picture" is also pretty clear. But won't put anything together until I get the music :)
slayer
Member
#11 - Posted: 15 Feb 2013 14:20
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I'm glad to hear that your work is going well :)

And here is the current state of our production:

demo or die
britelite
Member
#12 - Posted: 15 Feb 2013 14:45
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But if you zoom in on it, it will reveal thousands of particles? :D
z5_
Member
#13 - Posted: 15 Feb 2013 17:06
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bstrr:
The concept for the Revision 2013 is starting to take form and I plan to have 95% done before arriving as opposed to making 95% of the demo at the party. (as if :D)

Great to hear. It's going to be a good one!

britelite:
I have the code (and design) for one part ready, and the "big picture" is also pretty clear. But won't put anything together until I get the music :)

Equally excited for this. I wonder if it will be supergroup, rno, dekadence or something else :) Also, someone recently said: "How many texturemapped 3D-scenes can you watch before getting bored? ;)". Don't let the 3D artists convince you otherwise :) Personally, i'd love to see particle lab 1.0.

slayer:
And here is the current state of our production:

I assume that this is the start of an infinite zoom effect? Seriously, sad to see that you have trouble finding a coder :(
Blueberry
Member
#14 - Posted: 16 Feb 2013 00:21
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z5_:
I assume that this is the start of an infinite zoom effect? Seriously, sad to see that you have trouble finding a coder :(

It's not Ghostown having trouble finding a coder - it's their coder having trouble finding himself. ;)

And no, it's not an infinite zoomer - it's a radial blur with the blurred parts hidden. That's the new black, you know.
jok
Member
#15 - Posted: 16 Feb 2013 11:19
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Blueberry:
z5_:
I assume that this is the start of an infinite zoom effect? Seriously, sad to see that you have trouble finding a coder :(

It's not Ghostown having trouble finding a coder - it's their coder having trouble finding himself. ;)

If you know him then kick him in ass, it works pretty well in most cases ;)
Plenty of people are waiting for killer demo (for too long)
z5_
Member
#16 - Posted: 16 Feb 2013 11:36 - Edited
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Ha jok, i think you're actually talking to him :)

In any case, it would be amazing to see another Ghostown&Loonies co-op. And i'm sure i'm not the only one thinking that. So hopefully it works out for you, Blueberry! May you find your coding spirit once more!
Corial
Member
#17 - Posted: 16 Feb 2013 21:02
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I'm amazed that you guys can build these large demoprojects.I have problems just filling up 64k as it is now,and I wouldn't know what to use 20 megs for.And the timeline (minus the Bstrr timeline) is crazy.Some of you have spent a year already - I simply wouldn't be able to keep my motivation,so...respect.And yikes,storyboards.Nothing draines you more than that :-).So what I'm trying to say is that I respect that you can overcome such (scarce) sparetime projects.With my 30 minutes of coding here and there it would take me forever to finish (best case) such a project.
Corial
Member
#18 - Posted: 16 Feb 2013 21:04
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Bstrr,I am nowhere near finished.I only had effects for half of the duration of the music,so still A LOT of work to be done....
d0DgE
Member
#19 - Posted: 17 Feb 2013 21:42
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Talking of Storyboards. Ours is ready since January. Truckloads of graphics are coming in. I'm still in the process of simply setting up all the scenes -- somewhat halfway through. Not a single effect included, yet.
It's just graphics moving and replacing each other ... I think that's why I stood away from demo-projects. It's so much content to manage.
Corial
Member
#20 - Posted: 17 Feb 2013 22:29
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Good luck with it, dodge, I can't say I envy you.
dodke
Member
#21 - Posted: 21 Feb 2013 21:34
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I'm planning on coming this year for change. Haven't been to Germany since 2009 actually. And I have started working on a demo!)
z5_
Member
#22 - Posted: 22 Feb 2013 12:21
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@dodke: that is really good news! I hope you keep it up this time. A new demo from you would be awesome.

Anyone know if Rale/Traction is going to revision? A new Traction amiga demo at revision would be great too.
h0ffman
Member
#23 - Posted: 22 Feb 2013 22:06
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Sounds like everyone is busy trying to fill the Amiga demo and intro compos. If I find time I might make cheeky (crap) advert tro for scenesat.

Will be seeing you all there!!
d0DgE
Member
#24 - Posted: 24 Feb 2013 18:42
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Phew ... marathon weekend ended. 3 quarters of the storyboard finished. Even the first "effect" included, Novel is still fiddling with the tune ... attached 64 pixel sprites are a godsend !
bstrr
Member
#25 - Posted: 24 Feb 2013 19:11
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I'm still doing tools! :)
d0DgE
Member
#26 - Posted: 24 Feb 2013 20:53
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Thankfully I have doc.K for such tasks. He wrote me neat little precalc tools such as:

- a coordinates interpolation calculator (spline/linear) ...ATM still on PC only
- an iff -> colour No. converter ( some sort of chunky thingy )
- and an iff -> 4bit-copper colour converter ( chuny2copper stuff )

all tools dump their results as ASM data source ( dc.w .... ) so that it is only table rotating and lookup pointing for me :D
bstrr
Member
#27 - Posted: 24 Feb 2013 21:56
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first version of the tools are done - time for some actual demo coding again! \o/
Corial
Member
#28 - Posted: 24 Feb 2013 22:25
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Extra pepperschnapps for you guys!
Blueberry
Member
#29 - Posted: 24 Feb 2013 23:45
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Swirly dots on my screen today!
z5_
Member
#30 - Posted: 24 Feb 2013 23:49 - Edited
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Great progress reports :)

5 more weeks. Hopefully, some sort of spring weather will arrive in my country in the coming weeks for that special easter feeling. It's about time too.
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