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Demos Amiga Demoscene Archive Forum / Parties / DATASTORM 2012
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Todi
Member
#1 - Posted: 30 Sep 2011 16:33
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DATASTORM 2012 registration opens up TODAY at 20.00!

http://www.datastorm.se/

Just a reminder... :)
malmix
Member
#2 - Posted: 30 Sep 2011 19:12
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Thanks Todi, I thought it was on monday... :)
dalton
Member
#3 - Posted: 30 Sep 2011 21:53
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I think I won!
z5_
Member
#4 - Posted: 3 Oct 2011 12:27
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60 more places next sunday.

What was that "Louie, Kalms and datastorm demo" sound sample about? Obviously didn't understand a word of it.
malmix
Member
#5 - Posted: 4 Oct 2011 22:33
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@z5, It's a joke as you might have figured out from the added "sitcom laughter" and the Benny Hill theme. A humour sketch about the art of demo making or something... :)
rload
Member
#6 - Posted: 7 Oct 2011 15:40
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The Kalms interpretation was spot on! :)
z5_
Member
#7 - Posted: 6 Feb 2012 19:26
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Datastorm is this week-end. Last year had some awesome demos so hopefully something cool will emerge again this year :)
Corial
Member
#8 - Posted: 12 Feb 2012 07:38
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So,we released an invitation demo for Revision...enjoy.
z5_
Member
#9 - Posted: 12 Feb 2012 10:31 - Edited
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@Corial: very nice invitation! Visually awesome and good tune plus nice effects.

Sorry to hear about Booster losing a lot of code though. I was looking forward to a Booster coded prod. I hope he will regain motivation.
Corial
Member
#10 - Posted: 12 Feb 2012 12:07
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Yeah, Bsttr was not very happy when his card broke.I think he will be back at a later time with a prod,but his motivation got set back a little,which is only understandable.Everything was lost.....as in,everything :-(.

Farfar,Hoffman and Optima did a splendid job I think.A lot of work in a very short period of time,and I think they ended up creating a really entertaining prod.
pmc
Member
#11 - Posted: 12 Feb 2012 18:57
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Agree 100% iwht z5 - the invite was really cool. Great work guys :)
slayer
Member
#12 - Posted: 13 Feb 2012 11:13
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Really nice production! it looks that it was the only one Amiga stuff released at Datastorm?

Well, if even Revision 2012 not bring more Ami productions, probably it will be a time to say goodbye.

Without a friendly competition, demo creating has no much sense.
d0DgE
Member
#13 - Posted: 14 Feb 2012 13:04
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Well yes, it was the only Amiga demo besides a stunning Bootblock intro by the Loonies.
On the other hand, Datastorm is a rather young party and had only few Amiga poductions in competition even the last two years - although they were of superb quality.

I think we have come to grips with the fact that demo productions may take a little longer, now that real life doesn't allow that amount of leisure time anymore.
Look at the really good C=64 demos that get released. How long do these blokes boil over them ? 2 - 3, even 5(!) years ? There is a distinct reason why "X" is held only every other year.
jack_3d
Member
#14 - Posted: 14 Feb 2012 13:51
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I planned with my friends to make and send something for Datastorm this year since it is one of the last Amiga oriented parties, but then I read the rules:

"The atmosphere when all competitors are present during the compo is unbeatable. Therefore we do not allow remote entries which means that at least one of the authors of an entry must be present at the party."

So I keep my demo plans for Revision where is Amiga compo as well and if I wont be capable to come, I can always send it.
Corial
Member
#15 - Posted: 14 Feb 2012 20:57
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jack_3d: awesome news with that Amiga prod - I always enjoy watching your productions. So a big smile on my face now!
bstrr
Member
#16 - Posted: 15 Feb 2012 10:44
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wohey, got the amiga up and running again - i still need to get some code done, but with an actual working amiga there's hope :)

.. so if just Optima could hand over his demosys, so I won't have to start completely from scratch... :D
z5_
Member
#17 - Posted: 15 Feb 2012 18:12
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Great news Booster. Really happy that you aren't giving up after the loss of code!

@jack_3d: remote entries are not allowed at Revision either.
Corial
Member
#18 - Posted: 15 Feb 2012 19:47
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But Mr. z5: the Czech delegation is already signed up as visitors :-)
d0DgE
Member
#19 - Posted: 16 Feb 2012 11:48
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...which leads me to the question: When do YOU, z5_, will show up at an easter party to receive proper treatment with Strafschnaps, Beer and Barbeque items by the competing Amiga-Formula-One-Circus ?
Raylight
Member
#20 - Posted: 23 Feb 2012 19:24
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Greetz and thanks for a great party!!

I'm truly grateful for all your kindness and help at DS12 in bringing my Amiga to life again and, well, so much more! :) Booting up the machine and seeing my workbench exactly as it was a decade ago and being able to run our demos and all those old effects laying around is just so inspiring! I'm now registered at ADA etc, slowly reconnecting to the good old times... and now.. this is my first post here. :)

So who knows, perhaps it's time for another Powerline production in the future... :P Feels like we've been a bit low on those the last couple of years. ;D

Take care!
z5_
Member
#21 - Posted: 23 Feb 2012 22:15 - Edited
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Loved that picture by Calladin in the amiga graphics compo and also the picture from Prowler.

Also, time-lapse pixel-art by Prowler.

Always loved Prowler's pixel graphics so it's fascinating to see how they are created.
wasp
Member
#22 - Posted: 23 Feb 2012 22:32
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Raylight:
Feels like we've been a bit low on those the last couple of years. ;D

Damn straight! I have no specific plans for easter.. ;)
Raylight
Member
#23 - Posted: 23 Feb 2012 23:45
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wasp:
Damn straight! I have no specific plans for easter.. ;)

Sure! You do the code, I do the music. ;D
Corial
Member
#24 - Posted: 24 Feb 2012 09:16
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Lol,Powerline guys :-D.C'mon Raylight,you only need to pick up assembler again in 1 month of time.I mean,it's only been 10+ years since you last coded it,but hey: it's not rocketscience....oh,wait a minute.... :-).

I found it a long walk,when I decided to pick up assembler again in 2006,but I have had so much pleasure in returning,and have not regret it at all.I also have "real life" stuff,so I use assembler and demomaking as recreative activities.Half an hour here and there still means a new prod once in a while.
Raylight
Member
#25 - Posted: 29 Feb 2012 15:45
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Lol!! :D Well, you're right, it takes some time, although it's fascinating (in general, not limited to codeing) how fast you're.. "just there again".. :) I'm very glad to hear you've found your way back and a good balance!! Btw, seeing your intro 'Spitz' after DS12 made me reconsider the possibility of completing something for Revision. :) Truly inspiring!

On the plus side, I haven't exactly dropped programming so the assembler and 68k part so that should be a problem. For me, the long walk is mainly catching up with a decade of cleverness within the scene, along with understanding the chipset at the molecular/coder level. In a way, it's similar (but not that bad) as with game programming: be away for a while and all the great algos you had are "obsolete" by new hardware and research.

Anyway, you nailed it with "half an hour here", good point! :) That's my aim, which means mostly boring stuff - to get a good environment up and running and (re)writing a demosystem etc. to be good to go! Hmmmm... :P
Angry Retired Bastard
Member
#26 - Posted: 29 Feb 2012 17:38
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Raylight: I don't think you should worry too much about "catching up with the amigascene" when it comes to new cleverness. Overall there has been veeery little new (amiga-specific) developments, so anything you've picked up while working on more modern platforms should put you in a very good position as soon as you've regained your feel for the limitations of AGA/060. :)
Note: I'm not saying "port stuff everyone's already seen on PC", but rather "experience outside the very small amiga scene should provide you plenty of inspiration for interesting effects".
Corial
Member
#27 - Posted: 29 Feb 2012 19:07
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I agree with Slummy.There's no real catching up to do.Just execute the ideas you come up with,instead of trying to get hold of the few new developments that have happened during your absence.The Amiga scene is very small now,and the focus is more on getting new productions instead of new trends/techniques in use,imo.Ozone made a short comeback a few years ago.They did not return with new trends,they returned with good code,gfx,music and direction.And they were well received.Of course I am not trying to tell you what to do,not at all.If you want to revolutionize something be my guest :-)
HM Kaiser
Member
#28 - Posted: 1 Mar 2012 00:13
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I've recently began to learn hardware specs, already knew a little 68K assembler, and I'm not a professional programmer, and I've read interesting things in this topic : it seems people are here and do stuff for PLEASURE ! It's so fun to learn, re-learn, work with friends for graphics, music, ideas, have his code working properly... with no pressure, I mean I code when I have some time juste as Corial does, my friend runs protracker when he has time, and it's indeed very recreative and fun ! No matter if the prod does not break world records :-p
d0DgE
Member
#29 - Posted: 1 Mar 2012 09:32
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HM Kaiser:
I mean I code when I have some time juste as Corial does, my friend runs protracker when he has time, and it's indeed very recreative and fun ! No matter if the prod does not break world records :-p

I second that statement !
Angry Retired Bastard
Member
#30 - Posted: 1 Mar 2012 12:35
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While I do agree that having fun is the most important thing here I'd strongly recommend people to aim for some first prizes/world records. After all, humiliating your competitors *is* great fun! ;)
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A.D.A. Amiga Demoscene Archive, Version 3.0