Author |
Message |
Ghandy
Member |
Kas1e took over the Coders Corner in JP. But we're of course always thankful for contributions from other coders!! In case you have troubles with the english language - we can help you, no worries about that!
I guess issue 15 will come out around January 2006.
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rload
Member |
Can anyone write how to do birdseye view voxel please? :)
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winden
Member |
rload, you mean somehow like on extralife/abyss towards the end of the second part?
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winden
Member |
Ghady, you can have my "water wipe tutorial" I posted at this very same forum some weeks ago.
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celunik
Member |
birdseye view voxel:
1. code regular voxel (which we all know how to do by now *sigh*)
2. place monitor on floor, rotate it 90 degress about its x-axis (so its screen is facing upwards)
3. stand above your monitor and watch in delight.
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TheDarkCoder
Member |
hello!
I am back in this forum after some months!
I think that many "tutorials" in this forum, can be easily tranformed in nice articles for JP. They are well written and have been corrected/improved by the discussion in the thread!
Please, tutorial authors, convert them into JP articles! :-)
regards
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Ghandy
Member |
Converting totorials from here for JP? Yeah, why not? Z5, could you please just send them to me via email? That would be the most clever way I think.
sobi@diskmag.de
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z5_
Member |
Rather not. Most of the stuff on here aren't really tutorials, but discussions / questions with answers and corrections spread over many posts. I certainly wouldn't like to see any of my "tutorials/discussions" in any coderscorner because they are lame questions from a newbie who never got further than a scrolltext.
If you want to use tutorials from here, you need the authorisation and approval from the person who wrote it (like Winden gave you for the waterwipe effect).
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TheDarkCoder
Member |
@Ghandy
of course my proposal was that single authors should decide for themselves and "convert" by themselves their post in a nice tutorial, like z5 said.
That's the most correct way
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winden
Member |
I could make a tutorial for that voxel effect, even more seeing that I've got many variations on the theme (plane-from-above, plane-from-side, cylinder, sphere, etc...)
BUT kas1e, please take a hard look at my earlier tutorial for waper wipe and feedback any queries about expanding some parts if you feel there is any need (ie: i guess making a goodloking wipe-table-drawing is not really easy).
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Ghandy
Member |
So, any sort of tutorials are welcome. Just write me a mail at sobi@diskmag.de - thanks a lot! Winden, please don't forget me and your tutorial... ;-)
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winden
Member |
sobi, when are you going to release jp#15? i won't be free for more stuff until 19 december due to bgparty preparations+releases ( i got to release else i can't enter my own party ;)
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Ghandy
Member |
Not before the end of January or early February. So you and everybody else has enough time to gather & prepare your support. I've been working like a slave recently.
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winden
Member |
Huys, the birds eye view voxel trick was explained in trashcan 5 coding corder by chip/powerline^endzeit. in fact he explained the complete polar-drawing engine, which is then coupled to a voxel-drawing routine. A very nice demo featuring all sort of voxel and polar tricks is "Enforcing the law" from The Party 7 :)
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Ghandy
Member |
In case you'd like to see your tutorial in JP#15 - send it to me now or let it be. simple as that.. ;-)
URL
Ghandy
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Anonymous
Member |
winden, exactly :) I know it can be done in a crude way, but I guess there is an elegant solution too.
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rload
Member |
and thats me being anonymous there. and I was talking about the birdseye view voxel....... oh .. and dang.. there is a reply on where to find how to do it too.. hurray . :)
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kas1e
Member |
btw, rload, said to us, will bp06 have some ephidrena prods ?:)
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rload
Member |
nope. too much to do at work.
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z5_
Member |
nope. too much to do at work.
oh shit... that hit me like a ten ton brick falling on my head...
this sucks... :(
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kas1e
Member |
well , if tbl will not release a demo too, we can said .. what we can said ?:)
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rload
Member |
I can't find thrashcan 5 on the net anywhere. any pointers?
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z5_
Member |
I can't find thrashcan 5 on the net anywhere. any pointers?
load, it's on Aminet:
part 1
part 2
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StingRay
Member |
kas1e: TBL will release a demo at BP, at least Kalms is working on something! :)
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rload
Member |
z5 : thanks
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kas1e
Member |
StingRay : wery interesting to see :)
rload: maybe can drop some hours from work for some hardcore amiga stuff ?:) (money suck :) ).
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z5_
Member |
rload: maybe can drop some hours from work for some hardcore amiga stuff ?:) (money suck :) ).
nah... the wussies from Eph are just afraid to be beaten yet again by TBL... so they avoid competing with them... :)
(at this stage anything is good to motivate load...)
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kas1e
Member |
z5, yes, i think rload just afraid somethink ;) but, here is other important think (very important)
rload, here is one more very, very IMPORTANT moment. i want to write a some articles about bp06 amiga demos in my upcoming "super-mega warp3d emag", and, you MUST a create a some stuff to support me ! yeah ! move your lazy ass :))
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z5_
Member |
demos in my upcoming "super-mega warp3d emag"
As we, classic users with our outdated hardware, will probably not be able to run and read the mag anywa, that is not a convincing argument... :) (only kidding ofcourse)
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kas1e
Member |
z5 , but what about winae ?:)
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