A.D.A. Amiga Demoscene Archive

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Credits

Demo:

A Dream 2

Group:

Scoopex

Code:

StingRay

Graphics:

Noogman

Music:

Ganja

Information

Category:

Intro 64k

Release:

March 2005

Party:

Breakpoint 2005

Amiga Intro 64k compo

ranking 1st

Chipset:

Aga

Download Amiga:

[file]

Other releases (31)

Moving (2.83)

Hyper (3.2)

Haupex (3.59)

Crystal Symphonies (4.2)

Seenpoint (4.67)

1000 (4.63)

5977 (4.71)

A Dream (2.4)

Aars 92 intro (3.25)

Alien (3.1)

Alien 2 (4.14)

Artcore (4.57)

Das EFX (3.33)

Free Your Mind (3.33)

Iso (3.92)

J.O.E. Slideshow 2 (3.33)

Melodies (n/a)

Mental hangover (4.4)

Pha Q (3.36)

Pulsar (3.64)

Seven Sins (n/a)

Superautodrome (4.6)

Superautodrome 2 (4.31)

System crime (4.45)

The Sign (3.18)

Torque (3.71)

Zero Gravity (3.3)

Zero Gravity 2 (3.94)

Zero Gravity 3 (3.33)

My kingdom (4.47)

Cyberia (3.23)

Screenshots

User Comments (6)

comment by wayne on 27 March 2005

It looks good but using the music from ganja wasn't great idea. The track is cool but was formerly used in another prod from whelpz ;o(


comment by scicco on 04 April 2005

sting did now knew about that reused music. he said that this tune was coming around the SCX-mailinglist and there were no words about a previous release. anyway he also knows that this intro is not high quality code. but then again it was done to save the compo.


comment by z5 on 06 April 2005

I would have given this 2,5/5 but i rounded it to 3/5. The picture / logo is great, the music has been used before (i already tought it strange to see Ganja in the credits as he hasn't been active in the scene for years now).

There is still something i don't understand. Why code quite nice looking effects and spoil them by overlaying heaps of text on top of it? Some of the effects are completely lost behind the text. It would have been better if the text was scrolled line by line on the screen or something.

An ok intro, but didn't deserve to win imo.


comment by mailman on 10 April 2005

I was considering between 2/5 and 3/5. The production is better than the prequel but it ends in a very strange way. The effects are nice (especially the rubic box) but what for is so much text around? I gave it 3/5 as a big trust credit for StingRay. I have a strange feeling that this guy will soon surprise us by something in the rank of old, classic Scoopex productions.


comment by skan on 29 June 2005

Go StingRay, keep on rockin'! ;)


comment by britelite on 01 July 2005

It's ok for a partyprod, even if the rush really shines through. I think it deserved to win :)


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User Votes: Average: 2.67 points (15 votes)

vote by z5: 3/5

vote by wayne: 3/5

vote by l00natyk: 3/5

vote by Murakami: 3/5

vote by DJBase: 3/5

vote by scicco: 3/5

vote by Ralph Wiggum: 2/5

vote by mailman: 3/5

vote by baderman: 2/5

vote by britelite: 3/5

vote by Frequent: 3/5

vote by tjahzi: 2/5

vote by stakka: 2/5

vote by at0m: 2/5

vote by cybernoid: 3/5


Please log in to vote on this production!

A.D.A. Amiga Demoscene Archive, Version 3.0