A.D.A. Amiga Demoscene Archive

        Welcome guest!




log in with SceneID






















March 1999


Astrosyn 1999

Amiga Demo compo

ranking 1st



Download Amiga:


Other releases (9)

Future visions (4.62)

Gift (4.67)

Gush (4.17)

Option (4.5)

Outgrowing (3.46)

Planet Potion (4.73)

Rout (4.06)

Schizofrenia (4)

Raos (3.29)


User Comments (8)

comment by baderman on 21 February 2005

I gave 5, because that one has preety advanced 3d engine, and , it has quite unusual design. Nice... very nice ;]

comment by skan on 28 February 2005

boring, ugly, screenshot 1 shows only decent effect.

comment by z5 on 02 March 2005

Potion and demos... a strange story. I actually enjoyed their 64k intros far more than the demos they made. It's as if Mavey and his team didn't really know what to do with all the diskspace. It's as if Mavey didn't enjoy making demos or didn't find it challenging enough.

It is by no means a bad demo but a bit boring (mind you, very few 3D demos aren't boring). I did like the beginning, the pciture by Caro was kind of cool, the logo by Caro was great, the music is definately enjoyable and some scenes were well done. I didn't enjoy the last scenes. The different camera angles were rather interesting aswell.

This reminds me: i think they released another demo at Mekka Symposium. Should find this one again.

Potion and demos... it will remain a mystery.

comment by rloaderror on 06 March 2005

seems like they put a lot of work into this, but those "and flares" arent fooling anyone :) I like the aliens walking on the planet surface, but not much of the other stuff.. Nice logo by Caro. I'd love to see that logo style return to the amiga scene. Arial font logos sucks..

comment by z5 on 08 March 2005

Thinking about it some more, i believe that Mavey really was the design genius within Potion. With his intros, he had the freedom to do whatever he wanted. Maybe in demos, he left the design to others (the graphicians) hence they didn't look so good. Looking at his intros, he really did a tremendous effort in design (Gift and Planet Potion for example are extremely stunning because of that).

comment by rloaderror on 09 March 2005

I thought it was mainly Skip who did the design in Potion. But maybe both did their share of design :)

comment by skipp604 on 31 December 2005

@z5, rloaderror: To be honest, Mayey in fact did SOME design in all of the productions, but he rather was THE brain, a mathematic mind. Design was partly done by me and others, but I think I can give myself a credit for most of the ideas in the intros.

comment by jack-3d on 25 April 2012

I like the 3D and nice engine ;o)

Go to page: [1/1]

Please log in to add a comment!

User Votes: Average: 4.35 points (20 votes)

vote by Murakami: 4/5

vote by Ralph Wiggum: 5/5

vote by baderman: 5/5

vote by wayne: 4/5

vote by rloaderror: 3/5

vote by z5: 3/5

vote by tjahzi: 5/5

vote by DJBase: 4/5

vote by SKOLMAN_MWS: 5/5

vote by stakka: 5/5

vote by Frequent: 3/5

vote by sunok: 5/5

vote by photon: 5/5

vote by corial: 3/5

vote by at0m: 4/5

vote by Frog: 4/5

vote by HOŁDYS: 5/5

vote by jack-3d: 5/5

vote by Overflow: 5/5

vote by waldiamiga: 5/5

Please log in to vote on this production!

A.D.A. Amiga Demoscene Archive, Version 3.0