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Demos Amiga Demoscene Archive Forum / New releases / So, what projects are you working on now?
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Corial
Member
#1 - Posted: 23 Aug 2010 08:27
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Thanks Leif, it feels good to see things take a little shape. I am looking very much forward to see the final Prototype 1. I personally don't have the discipline to do final versions, even though I probably should. When things are released, I can't motivate myself to do more work on the project. So, respect :-)
noname
Member
#2 - Posted: 24 Aug 2010 00:45
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Final version released :) Videos are currently encoding
Corial
Member
#3 - Posted: 24 Aug 2010 07:50
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Dammit - I don't have anything to watch it on here at the office :-(
ZEROblue
Member
#4 - Posted: 24 Aug 2010 14:24 - Edited
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Great looking demo. The screenshots here on ADA show a text screen in the end which doesn't appear in the final but maybe that was removed intentionally? If anyone has problems loading the demo in WinUAE then just copy it to a file based drive (it takes forever to load from network- and directory based drives).
Corial
Member
#5 - Posted: 25 Aug 2010 12:35
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Wow, Prototype 1 rules.
d0DgE
Member
#6 - Posted: 1 Sep 2010 21:27
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Since it seems that we're about to attend TRSAC this year \o/ I have no choice but to make a little somthing.
Most probably the usual release list to say HAI and fill the compo up with ... you know how the policy on
attending a party empty handed is ... you don't :)

Congratz and a virtual cigar to Corial for the fathership sequel
Corial
Member
#7 - Posted: 1 Sep 2010 21:40
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That's the spirit, Dodge! As always I am looking very much forward to see what's up your sleeve - see you in the 64k compo then - I'll have Curt Cool bring the small thingie he and I are working on. It's nothing special, but I want to support the only Danish party. Who of the German posse are you bringing along?
d0DgE
Member
#8 - Posted: 2 Sep 2010 23:42
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ATM the raiding party will consist of SelectaNovel, Dirtie and myself.
I think it will be the usual release-member-list update of the year with a little stylish stuff to fill the compo with.
Dunno yet if I will go for 64k with it.

As Dirtie and I couldn't make it to Evoke ... FUCKE, that is, because of a family reunion, we decided that there
had to be another party this year - hence we agreed to Novels elaborate plan to visit rhus this year.

So, prepare fr ze germanz
Corial
Member
#9 - Posted: 3 Sep 2010 08:46
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Oh no - beware of ze germnz :-). I'm sure you'll have a great time there. It is a small and cozy party with a good atmosphere. I would recommend buying the food-ticket in advance - everybody sits down and eat in the cafeteria at the same time for a while, and afterwards people drink :-)

Btw, did you manage to code the Sierpinsky carpet?
d0DgE
Member
#10 - Posted: 3 Sep 2010 14:30
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Nope :(
Much work, hiking, graffiti, visiting friends all over the country ... summer to sum it up.
Also I'm heavy into studying history and philosophic stuff. That's attracting my attention
more in the warmer seasons b/c you can read a book in the park etc.

But autumn and winter are the up and I'll take a look at it.
Corial
Member
#11 - Posted: 8 Sep 2010 14:21
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\o/ the music is ready and sounds great! Now I can start timing the intro already, such luxury!
z5_
Member
#12 - Posted: 9 Sep 2010 12:31 - Edited
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@Jamie: Can i open a bottle of champagne and celebrate the finished new skarla demo yet :)?

@Corial: congrats for becoming a dad again and looking forward to your intro. 2010 is turning out to be a good year for the good old Amiga scenewise.
jamie2010
Member
#13 - Posted: 9 Sep 2010 15:45
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I have a great news for you, the code and gfx are finish:) All scenes, effects, sprites and the ending scrolling are done, i'm waiting the song from Marvin. So you can expect a release for this year.
z5_
Member
#14 - Posted: 9 Sep 2010 20:23
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C'est une trs bonne nouvelle :) (my french sucks). Very happy, also for you and Norm. Must have been a great feeling after the long and not so smooth development. And i'm looking forward to a new tune by Marvin.
Corial
Member
#15 - Posted: 14 Sep 2010 08:04
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Yes, a new Skarla release - I simply cannot wait to see it!
Corial
Member
#16 - Posted: 14 Sep 2010 08:08
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My 64k for TRSAC is nearly done now. Very late in the project, a graphician joined in with some cool stuff, and now a "find some bytes" quest has started / has been going on for the past week. The packed introsize is now around 65000, but I still need to add a little more graphics. Looking forward to have the intro finished, so I can get started on a new one :-D.
Jazzcat
Member
#17 - Posted: 14 Sep 2010 12:02
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Haha, have you noticed there are almost only coders talking? :) It's actually no mystery at all, I always thought they were the ones who ruled the scene.
Corial
Member
#18 - Posted: 14 Sep 2010 12:46
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Jazzcat, yes - this discussion seems to be a little onesided, which was actually not what I had in mind, when I created the thread. However, then we must conclude that the Amiga coders are the only ones who are working on projects :-)
z5_
Member
#19 - Posted: 14 Sep 2010 17:18
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From reading a lot of scrolltexts in demos, i always had the impression that coders were the laziest of them all? :)
Corial
Member
#20 - Posted: 14 Sep 2010 19:34
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Noooooo - now where did you read that rubbish ;-)
Angry Retired Bastard
Member
#21 - Posted: 16 Sep 2010 12:03
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Well, laziness is the mother of all invention, so at least the creative coders are well off that way ;)
Corial
Member
#22 - Posted: 24 Sep 2010 10:50
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The 64k for TRSAC was finished last night, and I'm pleased with the result (which is actually not always the case, you know :-) ). No, it's not a new "1000%", but time is a limiting factor when having two small boys, and codingsessions starting around 21:30 at the earliest :-)
jamie2010
Member
#23 - Posted: 24 Sep 2010 16:21
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Congrats Corial, with one kid and 7-8 hours by day i have difficulties so i can't imagine with 2.

Marvin finished the sound it's really magic with his song. We add 2 more effects and finish the conversion, i can smell the end of the nightmare:)
Rebb
Member
#24 - Posted: 27 Sep 2010 09:24
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Good job Corial! Have one kid myself and second in pipeline with 9-10 hours job and i have no idea where you find time and energy for coding too :) Wish i had that motivation too!
Corial
Member
#25 - Posted: 28 Sep 2010 08:00
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Thanks Teemu. It has actually been fun (most of the time) making the intro. The "kid-factor" has meant that I have to do my nerding differently. At first I set my goal: making a 64k intro for TRSAC, then I have the scope and a manageable timeframe. Then I start thinking about what I want to have in the intro. Either by watching old demos or by looking at what I have lying around on my harddisc. After a while I feel ready to start producing something, and I start planning what to do. I real life, it would be called creating a work breakdown structure, I guess. I don't have ages to spend on programming, so I use the "Smash method", where I plan to code e.g. for - 1 hour. I need to have manageable pieces, because I can't overcome everything at the same time. I simply write down on paper, what could be nice to have ready after that -1 hour of work, and I keep a positive mind. Any progress is progress. That's actually how the intro was made. Short codingsessions with a realistic number of activities planned. Of course, if you are not motivated at all, then don't start your assembler. It's quite depressing to sit in front of AsmOne, and not feel like clicking on anything.
Rebb
Member
#26 - Posted: 29 Sep 2010 07:38
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After getting rid of these ridiculous deadlines (And i thinked stopping making music would actually work), I'm surely giving"Smash method" a go. I got vacation December and January, which should be enough to get grips on asm coding again. Last thing i did after Main 4k intro last year, was commenting my sources. Now it seems that was perfect thing to do :)

Thanks for your encouraging words Corial! Maybe we will se more prods from Paradise next year!
Corial
Member
#27 - Posted: 29 Sep 2010 08:49
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I would love to see more prods from you! Keep up the good spirits and give it a go, when you are motivated again. I think it was dodge who mentioned that "Smash/Fairlight method" somewhere, and it actually works quite well, if you don't have much sparetime :-).
d0DgE
Member
#28 - Posted: 29 Sep 2010 10:20
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...ehehe ... so I think we ought to track down Smash at the next big party and give him some space cookies
as a thank-you-present ... and see him deteriorate again xD

oh, even if my big dev-Miggy's power supply broke down and I'm forced to work with its HDD image on the
UAE ... work on the little TRSAC release continues :)
Corial
Member
#29 - Posted: 29 Sep 2010 22:06
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Excellent dodge!So two new Amiga prods in near future,that's nice!
Angry Retired Bastard
Member
#30 - Posted: 8 Oct 2010 03:21
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So, what projects are you working on now?

AGA demo + OCS non-demo
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A.D.A. Amiga Demoscene Archive, Version 3.0