You have some control over this on AGA: bits 0-3 in BPLCON4 select the 16-color page used for odd-numbered sprites, and bits 4-7 are for even-numbered sprites, so it's possible to give each sprite its own palette.
When sprites are attached they all use the same page unfortunately, the one selected for odd-numbered sprites, but at least you're able to break them out of the usual 16-31 range.
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