Author |
Message |
Corial
Member |
Then bring the delicious Stofa sweets to Datastorm,and let's see what we can do :-).
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slayer
Member |
bstrr: gr8 revision invitation :) and the word "amiga" occurs quite often!
btw, Quote of the Revision Thread 2012:
jamie2010: "...We are really sad to miss the Revision this year but we will be back in 2013 for sure..."
So? :) Are you working on something Jamie? 'Massive' was / is a really great demo.
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jamie2010
Member |
The previous year i shipped Mass Effect 3, started Dragon Age 3 and today i just finished another triple A demo, i really need some vacation:) I have only 2 effects ready so except a miracle it will be really hard to finish something
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bstrr
Member |
slayers, thanks - amiga is where we come from! :)
jamie, two effects ready already? that'll turn in to a demo for sure! last year I had one effect ready when arriving at revision, and managed to finish anyway :D
.. also, I need to play ME3!
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dirtie
Member |
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Corial
Member |
Mmm,Rink a dink.Ace!
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Paradroid
Member |
The end scroller is so embarrassing when I read it now, I was such an angry kid, haha! When I attended Sundown last year (my first party since 93) I actually sat next to the Destiny guys I was sending the fuckings to, but all was forgiven and they even let me share a hotel room rather than me having to slum it under a desk at the party - very nice chaps :-)
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Corial
Member |
I now have around 47k of intro "ready". Well, of course it's still very much in a betastate, but to my surprise things are somewhat in process, and that feels quite nice. Anyone else doing a 64k for Revision?
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bstrr
Member |
z5, to reply to your comment in the mo'saik demo thread - yeah, both demos have been pretty rushed. There wouldn't have been any graphics in the datastorm one at all, if it wasn't for Malmix working hard and fast :)
The concept for the Revision 2013 is starting to take form and I plan to have 95% done before arriving as opposed to making 95% of the demo at the party. (as if :D)
Anyone else started already? (yes, Corial, I know that you're almost done!) :)
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britelite
Member |
I have the code (and design) for one part ready, and the "big picture" is also pretty clear. But won't put anything together until I get the music :)
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slayer
Member |
I'm glad to hear that your work is going well :) And here is the current state of our production:
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britelite
Member |
But if you zoom in on it, it will reveal thousands of particles? :D
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z5_
Member |
bstrr: The concept for the Revision 2013 is starting to take form and I plan to have 95% done before arriving as opposed to making 95% of the demo at the party. (as if :D) Great to hear. It's going to be a good one! britelite: I have the code (and design) for one part ready, and the "big picture" is also pretty clear. But won't put anything together until I get the music :) Equally excited for this. I wonder if it will be supergroup, rno, dekadence or something else :) Also, someone recently said: "How many texturemapped 3D-scenes can you watch before getting bored? ;)". Don't let the 3D artists convince you otherwise :) Personally, i'd love to see particle lab 1.0. slayer: And here is the current state of our production: I assume that this is the start of an infinite zoom effect? Seriously, sad to see that you have trouble finding a coder :(
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Blueberry
Member |
z5_: I assume that this is the start of an infinite zoom effect? Seriously, sad to see that you have trouble finding a coder :( It's not Ghostown having trouble finding a coder - it's their coder having trouble finding himself. ;) And no, it's not an infinite zoomer - it's a radial blur with the blurred parts hidden. That's the new black, you know.
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jok
Member |
Blueberry: z5_: I assume that this is the start of an infinite zoom effect? Seriously, sad to see that you have trouble finding a coder :( It's not Ghostown having trouble finding a coder - it's their coder having trouble finding himself. ;) If you know him then kick him in ass, it works pretty well in most cases ;) Plenty of people are waiting for killer demo (for too long)
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z5_
Member |
Ha jok, i think you're actually talking to him :)
In any case, it would be amazing to see another Ghostown&Loonies co-op. And i'm sure i'm not the only one thinking that. So hopefully it works out for you, Blueberry! May you find your coding spirit once more!
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Corial
Member |
I'm amazed that you guys can build these large demoprojects.I have problems just filling up 64k as it is now,and I wouldn't know what to use 20 megs for.And the timeline (minus the Bstrr timeline) is crazy.Some of you have spent a year already - I simply wouldn't be able to keep my motivation,so...respect.And yikes,storyboards.Nothing draines you more than that :-).So what I'm trying to say is that I respect that you can overcome such (scarce) sparetime projects.With my 30 minutes of coding here and there it would take me forever to finish (best case) such a project.
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Corial
Member |
Bstrr,I am nowhere near finished.I only had effects for half of the duration of the music,so still A LOT of work to be done....
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d0DgE
Member |
Talking of Storyboards. Ours is ready since January. Truckloads of graphics are coming in. I'm still in the process of simply setting up all the scenes -- somewhat halfway through. Not a single effect included, yet. It's just graphics moving and replacing each other ... I think that's why I stood away from demo-projects. It's so much content to manage.
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Corial
Member |
Good luck with it, dodge, I can't say I envy you.
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dodke
Member |
I'm planning on coming this year for change. Haven't been to Germany since 2009 actually. And I have started working on a demo!)
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z5_
Member |
@dodke: that is really good news! I hope you keep it up this time. A new demo from you would be awesome.
Anyone know if Rale/Traction is going to revision? A new Traction amiga demo at revision would be great too.
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h0ffman
Member |
Sounds like everyone is busy trying to fill the Amiga demo and intro compos. If I find time I might make cheeky (crap) advert tro for scenesat.
Will be seeing you all there!!
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d0DgE
Member |
Phew ... marathon weekend ended. 3 quarters of the storyboard finished. Even the first "effect" included, Novel is still fiddling with the tune ... attached 64 pixel sprites are a godsend !
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bstrr
Member |
I'm still doing tools! :)
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d0DgE
Member |
Thankfully I have doc.K for such tasks. He wrote me neat little precalc tools such as:
- a coordinates interpolation calculator (spline/linear) ...ATM still on PC only - an iff -> colour No. converter ( some sort of chunky thingy ) - and an iff -> 4bit-copper colour converter ( chuny2copper stuff )
all tools dump their results as ASM data source ( dc.w .... ) so that it is only table rotating and lookup pointing for me :D
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bstrr
Member |
first version of the tools are done - time for some actual demo coding again! \o/
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Corial
Member |
Extra pepperschnapps for you guys!
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Blueberry
Member |
Swirly dots on my screen today!
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z5_
Member |
Great progress reports :)
5 more weeks. Hopefully, some sort of spring weather will arrive in my country in the coming weeks for that special easter feeling. It's about time too.
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