OHAI
the descending mode of the Blitter is mostly used in combination with the Fill- function, or rephrased in a better way: the descending bit is mandatory for the Blitter-fill.
In order to blit the right stuff in descending mode you have to set the start of the affected memory to the end (i.e. bitplan+[sizeOfMemToBlit] ). Same would go for the destination memory unless you want to experience strange behavior (Blitter seems to be a living being :)
As the term "descending" suggests, the copy will start "bottom up" instead of "top down" as it is done in the default "ascending" mode.
Thus, the descending mode will not exactly help you in moving (scrolling) a BlitObject.
Some time ago I also had some issues regarding the Blitter functions ( more or less filling-related). The corresponding thread is
here.
When I get home I'll look through my Blitter Macros, maybe I've got a good example in there b/c it's not so long ago since I had to boil over the Hardware Reference figuring out how to "cookie cut" and "scroll" stuff.