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Demos Amiga Demoscene Archive Forum / Coding / Assembler with Winuae
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Jamie
Member
#1 - Posted: 12 Jan 2007 15:15
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I try to find an assembler who can compile 68060 code on winuae.

AsmOne has lot of crash with some fpu instruction and it don't recognize some fpu instruction.

AsmPro don't work

So if someone know a good solution for testing my code, it could be cool
Toffeeman
Member
#2 - Posted: 12 Jan 2007 15:54
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I have a copy of Devpac 3 if you want it ?
z5_
Member
#3 - Posted: 12 Jan 2007 16:12
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@Jamie:

Are you Jamie/Skarla?

Anyway, i'm sure somebody will be able to help you out on this one as a couple of coders are doing their development on Winuae these days.
Jamie
Member
#4 - Posted: 12 Jan 2007 18:30
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Toffeman: yep i want :)

z5_: Yes i'm Jamie of skarla. I know some solution on pc but i prefer to find a solution that i can test on a real amiga, i have one but at 6000 km of me:)
z5_
Member
#5 - Posted: 12 Jan 2007 18:41
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@Jamie:

Damn... cool... i bow down with the greatest respect. You (and Skarla) made some fantastic demos.

Does that mean that you might actually finally release that last Skarla demo with all the "left-over" sources you had on your HD?

In any case, it would be utterly fantatsic to see you take up the challenge of competing with Kalms, Doom, Loaderror and other cool coders once again.
Jamie
Member
#6 - Posted: 12 Jan 2007 18:51
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Thanks z5

I written a totaly new 3d engine and i want to release a demo with this engine.

The challenge for the moment is to release a demo:) All my graphist lost their interest for demomaking, but i'm sure i can find some artist at my work who can help me.
z5_
Member
#7 - Posted: 12 Jan 2007 19:15
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I written a totaly new 3d engine and i want to release a demo with this engine

me faints...

(see "ride on our enemies/Skarla" to see what Jamie could do with 3D back in 1999)

Go go go Jamie :o)
Toffeeman
Member
#8 - Posted: 12 Jan 2007 20:16
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Jamie:

I've e-mailed the 2 ADF files of Devpac 3 to your e-mail addy from your user profile on here.

Devpac 3 came out in 1991 so only supports upto the 040. I thought the 060 had the same instruction set as the 040 though but I could be wrong.
Jamie
Member
#9 - Posted: 12 Jan 2007 20:26
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thanks Toffee, i will test this tonight
z5_
Member
#10 - Posted: 12 Jan 2007 20:35
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In any case, some experienced coders drop by in these forums from time to time so other solutions/tips/tricks will probably pop up aswell. Give it a bit of time :o) (fingers crossed that Jamie can set up a decent coding platform again)
bonkers
Member
#11 - Posted: 12 Jan 2007 22:18
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I've never used WinUAE myself but I know that a lot of people use AsmOne to develop in UAE. I've heard that there are some bugs in the fpu emulation in UAE which might be what you are suffering from. If thats what you are suffering from I guess changing assembler won't help much but in any case you can have a look at PhxAss http://devnull.owl.de/~frank/phxass_e.html.

Hope things sorts itself out. If you want to check if it's a UAE bug (if you've isolated the problem that is) you can write the instructions you are having problems with and I can try them on "the real deal" if you are interested.
Jamie
Member
#12 - Posted: 12 Jan 2007 22:42
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Hi bonkerks,

I have several problem with asmone:

1) when i try to compile this code it crash totaly

fmove.s #1.00,fp0
rts

2) sometimes asmone tell me that i need a fpu ( in preference i set 68060 flag ) so it don't want to compile dc.s directive

i will try phxass tonight
Jamie
Member
#13 - Posted: 13 Jan 2007 18:03
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Finally i found a solution, in winuae i use a 68020+fpu and i don't have all this problem.

Thanks for all your help
z5_
Member
#14 - Posted: 13 Jan 2007 18:31
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@Jamie:

Great :o) Now you can start creating a new masterpiece hopefully :o)
z5_
Member
#15 - Posted: 18 Jan 2007 21:21
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So Jamie, any luck in finding people wanting to do graphics at your work?
Breakpoint is only 2,5 months away :o)
Jamie
Member
#16 - Posted: 19 Jan 2007 01:10
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if i
Jamie
Member
#17 - Posted: 19 Jan 2007 01:11
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if i finish for the breakpoint, it's a miracle:) i started the demo for 2 week now
bonkers
Member
#18 - Posted: 19 Jan 2007 18:11
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Good luck Jamie, are you going to BP with or without demo?
Jamie
Member
#19 - Posted: 19 Jan 2007 18:45
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if i finish i will go to BP for sure:)
z5_
Member
#20 - Posted: 19 Jan 2007 18:52
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Miracles do happen sometimes :o)

Go Jamie :o)

(i admit: i would find it fab to see a new demo from Jamie)
Corial
Member
#21 - Posted: 24 Jan 2007 15:29
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@Jamie: good to hear that you are back on the Amiga again - that was absolutely great news! You say that you have written a new 3dengine, but as far as I remember you already had one of the fastest+perspective correct engines - can you reveal something about the new one?
sp_
Member
#22 - Posted: 1 Feb 2007 15:56 - Edited
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Damn, I should quit drinking and start coding again :P. Give me some inspiration Jamie!!

I use ASM-PRO with winuae but I sometimes have problems with using the debugger. Asm PRo has some big bugs in the gui but you learn fast how to avoid them. Use 68020 + fpu in the setting.

asmpro homepage:

http://home-1.tiscali.nl/~solognt/

sp - Thailand
Jamie
Member
#23 - Posted: 1 Feb 2007 18:05
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Hi Sp,

It's cool to see you, i hope you will find time to code a demo in thailand,Stop drinking and girls:)

I tried asm pro and it's totaly bugged, i use asmone with 68020 + fpu configuration ( the 68060 config has fpu bug ) it's ok for what i need to do.

jamie - Montreal
Blueberry
Member
#24 - Posted: 1 Feb 2007 23:53
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Asm-Pro works fine for me in WinUAE (well, as fine as it is supposed to work anyway). Maybe I have just learned to live with the bugs. :) Which bugs are bothering you?

@sp: If you are talking about the debugger getting stuck and refusing to step to the next instruction, that can be avoided be enabling "hard flush" in the WinUAE CPU settings. It flushes the whole JIT cache on every cache flush, rather than trying to keep track of what has changed, so it is somewhat slower, but hey, debugging works. ;-)
Jamie
Member
#25 - Posted: 2 Feb 2007 18:01
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All the color were white so i thinked that was buggy, but after some color change, all seems ok.

i can't have fmove.s #100/Number,fp0 , i will learn to deal with this
z5_
Member
#26 - Posted: 9 Apr 2007 15:38
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@Jamie: seeing that you didn't make it for Breakpoint (as you said, it would have been a miracle), maybe you can do like TBL did last year: compete at Assembly and win :o) (someone of your coding abilities should be able to achieve this!)
z5_
Member
#27 - Posted: 9 Apr 2007 20:22
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On a general note, i have a question. Seeing as some only use Winuae to create demos, how do you do graphics? Do you use DPaint in Winuae aswell and convert them with a iff to raw converter? Are there actually tools to convert other picture formats into raw (png, jpg,...)?
Corial
Member
#28 - Posted: 9 Apr 2007 21:17
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I use PPaint which comes with Amiga Forever. To convert my graphics to e.g. chunky, I use Piccon2.0
z5_
Member
#29 - Posted: 9 Apr 2007 21:24
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@corial: so basically, you buy Amiga forever, install Asm-One and you're up and running?
Toffeeman
Member
#30 - Posted: 9 Apr 2007 21:45
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Z5 you sound like you are thinking of starting to code again ?
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A.D.A. Amiga Demoscene Archive, Version 3.0