comment by baderman on 02 October 2003
this is one of my personal bests :)
i love this few demos made for 030/50, although i have 040 :)
comment by baderman on 02 October 2003
this is one of my personal bests :)
i love this few demos made for 030/50, although i have 040 :)
comment by ijs on 08 October 2003
Was a bit dissapointed at first by this demo, as I'd expected more from these guys 3 years after 'bomb' . Nevertheless, I remember this as having one of the first really sharp 3D texmapping engines, correct me if I'm wrong but I think this was the first that pulled off (almost) fullscreen 'full-scene' 1x1 texturemapping worth viewing on 020/030.
comment by Azure on 29 October 2003
ugly ugly ugly selfmodifying code without fallback..
But otherwise nice.
comment by Frequent on 30 October 2003
Lots of nasty smc made it impossible for me to run it on my ppc/060 until yesterday, when the Whdloadteam patched it. Anyway, this was one of my favorites from 96, when I only had an 030.
comment by Damion on 09 November 2003
What to say about this demo?? A little short, and some code issues...but
a dreamy tune, great use of colors and excellent "3D" for a demo which
runs smooth on '030 machines.
comment by rloaderror on 22 November 2003
I remember this being really fast on 030.. Some slick 3d code in here.. The music was very cool too(I think) and it had some smart scenes. I wish they had redrawn that yellowish/purpleish texture that looks like barfed up lump of cheese thats been lying around for a few years. I mean the texture in screenshot 3 and 4 (in the background). Oh, and the chocolate paper bump looks great :)
comment by ToAks on 23 May 2004
this demo gives me a bad feeling, the party was horrible and alot of guys was stealing amiga hw at it, so under the compo i had to watch my and my friends gear (in the quiet hall) so i missed the real impact of this demo (bigscreen) and then when i got home the demo didnt work on my machine (060) and then when there came a fix several years later i found the demo to be BORING and lame.
and i agree with azure on this one but i am afraid the whole damn party feeling ruined this demo..
msg to sixpack and all the others who got their hw stolen, it was really sad and it shows what a bad party can do, alot of people lost their amiga's at this party and thats why i want to call tp6 the worst party so far!.
ps:the balance demo was better than shaft7 :-)
comment by kempy on 23 August 2004
I like this demo, even it's an only couple of 3d scenes and rotating objects. I like this jungle music and Made's picture too. Man+TV's scene (37) looks a bit empty but it has stucked in my mind most of all.
comment by JuLieN on 15 September 2004
Hrm.. I used to show this one to my peecee mates, in 1996, to have the pleasure to see them become all green and jealous ;) This demo is so impressive, when we think that it was coded in 1996!
comment by corial on 26 September 2005
I really enjoy the scenes with the grey env-people. The 3d objects are interesting and the good soundtrack + the great graphics make this a pleasant experience.
comment by sp on 21 October 2005
SMC domination ;) 1 instruction per pixel txtue mapper slf modified code. respect!
comment by Toffeeman on 05 November 2005
Er hows it possible to draw one textured pixel with 1 instruction ?! How can you write self modifying code with a cache ?
comment by cybernoid on 13 April 2007
You see this one 1 Uma Una Une time, and youll never forget.
comment by Ben on 23 May 2007
to ToAks : we borrowed SixPack's video cable (with his agreement, of course!) and thanks to him we finished shaft 7...
Appart from that, when I see it, yeah I have to admit it's quite ugly, hu
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