comment by teo on 18 July 2002
a true classic, i love it.
comment by enoh on 05 January 2003
absolutely great stuff! go get it!
comment by ijs on 08 October 2003
Such a simple, but great design idea/trick to run everything in 'DOS', really surprised me at first.
This is Andromeda, so it shouldn't need explaining that this is quality stuff.
comment by skipp604 on 24 November 2003
A beauty!
comment by c-frog on 27 December 2003
True classic! But is it only me who have this untuned piano sound in the first tune? :)
comment by z5 on 17 February 2004
Typical Andromeda demo: quality and polished in every detail, from start to finish... looking good, sounding good. The idea of running the effect on top of a shell window is great and is really well executed. The shell window is just a picture, right? Lacks a bit of punch to make it a classic so i would describe this more as a hiqh quality solid demo release instead.
comment by prm on 31 March 2004
z5: yeah, it's just a picture... but it's still a rather innovating concept! And that together with some nice Interphase music brings this straight up to a 4/5 :)
comment by Hyde on 28 April 2004
Depends on what you mean by 'just graphics', of course - it's a backgroundpicture in the true demo-sense: The vertical windowborders are sprites, the top bar is bitplane gfx, and the bottom windowedge is copper. Amiga rules!
comment by z5 on 29 April 2004
@Hyde:
Are you Mr.Hyde? (me thinks this would be too nice to be true)
comment by Hyde on 15 May 2004
@z5:
I am. It was good fun to try and remember how exactly the whole dos-window thing worked. I just recently spoke with jekyll about this. 1992.. time passes quickly!
comment by z5 on 15 May 2004
@Hyde: Bloody hell... Mr.Hyde visiting my little website :) What are you guys up to now? Where are Dr.Jekyll, Archmage, Mr.Man and the rest of the Andromeda crew? Are you still in touch which each other?
comment by z5 on 15 May 2004
@Hyde: And while we are at it, some more questions :) Did you know, when making Nexus 7 that this was going to be the last Andromeda demo you would ever make? Why did you decide to quit? And did you ever think about a comeback in those 10 years after Nexus 7? Do you still have an Amiga and did you follow the Amiga (or pc) scene after 1994?
comment by ToAks on 23 May 2004
THIS DEMO BLEW ME AWAY BACK WHEN IT CAME , AND IT STILL DOES!
awesome demo, this is what design and style is all about..100% fitted and oboy it owns!
comment by Hyde on 04 June 2004
@z5: After nexus, our crew became scattered around a bit. Most of the guys from the hard core (jekyll, archmage, interphace, hydra, view, me) all went to the same college for a year or two, but after that people started moving around. The only one still spendig his time with computer gfx is jekyll, he's at Factor5 making games for the nintendo. Blazer also worked in the game industry until last year, but is now studiyng computer science. I still keep in touch with most of the guys, but I don't see any demo in the horizon. Not that it wouldn't be fun -- but demos are a little different these days. I think the main reason why there was no more demos from us was that we were all a little exhausted after 1994. In addition, at least I felt I didn't _have_ to code demos for a while and used much of my time writing weird-looking effects together with blazer that I doubt would have fitted into any Andromeda-demo ;) Also -- it's hard to make something new! Not to mention that it takes too much time. I spent two years from the first effect of nexus until it was released.
Sadly, my amiga1200 collapsed completely shortly after 1994. It had been limping for a while -- something made the graphic coprocessor mask out the four most significant bits of the blue-component, so everything was displayed in yellow-red-green'ish. (That's why some of the effects in nexus is not blue/white, the 'official' Andromeda colours ;)) But I try to keep up with the latest demos via emulators. (How cool is it that winuae has emulated the sounds of good old df0: ?! )
Anyhow, it's marvelous to see all these demos again. Good times! And what a great site! Keep it up.
-Hyde
comment by skan on 04 June 2004
Now I understand why Nexus7 has such terrible palettes in some of its parts!!! ;)
Great demos you made anyway, they still bang my metal 10 years later... ;)
p.s.
What was going on with Lord Helmet/Spaceballs by then?
Please log in to add a comment!
User Votes: Average: 4.35 points (46 votes) |
Please log in to vote on this production!
|