Well, in all honesty the "AGA demo project" is more like a testing some different ideas I've had for effects to see what actually works.(some of it didn't look good at all :). If/when it turns into a demo is still a bit up in the air, but I'm hoping to get there.
The OCS thing is a really old project that never got properly started, but someone reminded me about it at Datastorm and now I've finally had some time to hack on it. (ooooh, very secretive!) Not much in the way of fancy effects though, but I just optimized the text plotter by 20x ;)
all right, I think the 64k compo at TRSAC this weekend is safe :) for the little "compo filler" is done. My stuff is basically finished, which gives us time to fill the text buffer during the party.
You rock, dodge! I'm hoping that TRSAC will have the stream set up, so I can act a "sofa visitor". Damn, I would have loved to be present at the party.
I'm working on my third intro/small demo. It's at a very early coding and design stage, the starfield and little more complex textwriter are finished. Now I experiment with blitter for area copy / drawing lines, how to use a sinus lookup table, and return in vector maths ! My friend works on graphics and music.