I was reading about Amiga hardware in Wikipedia the other day and noticed this line about the Blitters line drawing hardware:-
"The line mode can also be used to rotate bobs: the image data of the bob is used as line pattern while the algorithm scans the bob position line by line."
The blitter could draw lines at 1 million pixels a second with 1 bitplane and a pattern was only 16 pixels (1 register). Surley this algorithm isn't to usefull ? Are there any well known implementations of this in demos ? I don't think I've ever seen any.
When Chaos first said his 3d rotator in Roots had a limitation of 16 pixels my intial thought was that he'd use pattend blitter lines sowehow but it was always fairly obvious it would be far to slow.
http://en.wikipedia.org/wiki/Original_Amiga_chipse t