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Demos Amiga Demoscene Archive Forum / Music / music for 64kb intro

 

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Peabrain
Member
#1 - Posted: 9 Jun 2016 15:31
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hello,

i'm working on an 64kb into for amiga 500 for the next revision.
is there any possibility to create samples in beginning of the intro? like precalculation?
did anybody has experience in this?

and my second question. i want a special song for my intro. this or maybe a similar song
from style. the revision is next year, so it would be enough time :)

i put a link from this song here. i hope anybody can help me.
if the link doesn't work, so search for "space harrier climax".

https://youtu.be/XsW4TwZs0Sg

ok. thank you and best regards,
peabrain/faque
britelite
Member
#2 - Posted: 10 Jun 2016 08:19
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Peabrain:
is there any possibility to create samples in beginning of the intro? like precalculation?
did anybody has experience in this?

Of course. If you're using Player6.1 you can export the module with blank samples, which you can then fill with the generated samples during precalc.
blakkhar
Member
#3 - Posted: 10 Jun 2016 14:03
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Maybe Planet Loonies Synth? I think the source is on Aminet. I fear MakeMusic2.S is used to create the music and it isn`t possible to use Protracker.
Peabrain
Member
#4 - Posted: 12 Jun 2016 12:17
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thanks for the info :-)
Jazzcat
Member
#5 - Posted: 12 Jun 2016 13:08 - Edited
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What about Cinter?

We used it recently in our 16k intro.

Blueberry
Member
#6 - Posted: 12 Jun 2016 21:19
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I was about to suggest Cinter, but JazzCat beat me to it. :)

The Planet Loonies synth will not work on A500, as it uses FPU and requires lots of RAM.

Cinter was made as a streamlined solution for exactly the situation you describe: a Protracker module with generated samples, running on all Amigas. There is a new version coming out soon which will enable a combination of generated and raw samples (like in Je Suis Rose - the intro that JazzCat linked to).

The Cinter player has some limitations on the available effect commands, but these can usually be worked around. If these limitations are too restrictive for you, it is also possible to use the Cinter sample generator together with e.g. The Player, though that will require some more manual code intergration. I know h0ffman has used it that way.
Peabrain
Member
#7 - Posted: 18 Jun 2016 01:15
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thank you. this is what i'm looking for. :-) great.
Peabrain
Member
#8 - Posted: 19 Jun 2016 03:49
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have a question to that 16k intro and cinter.
it works fine and i played a little bit around.
but i can't imagine, how i can make such cords like you, jazzcat, with this tool.
i'm not a good musician. maybe i need help for my intro :-/

best regards,
peabrain
tEiS
Member
#9 - Posted: 27 Jun 2016 20:23
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you want music in that style like the space harrier remix or like space harrier??

and 64k intro, .. isn't there space for none-generated samples?
deltapacking and some other codeporn should do the trick. atleast h0ffman is very good at that.
if you tell me what exact music style it should be, then maybe i can help you out.

if your intro will have more visual content than our last 40k invitro (spaceballs), then using some
generated samples is the way to go, otherwise i can fix you a mod without generated songs.

the mod in that intro has no pre-calculated samples.
Jazzcat
Member
#10 - Posted: 5 Jul 2016 22:29
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Peabrain:
but i can't imagine, how i can make such cords like you, jazzcat, with this tool.


Sorry, didn't see your post.

As for the chords. On top of Cinter sounds I also used 3 regular IFF samples: funky guitar, the filtered pad and the crisp snare drum. The newest version of Cinter allows to merge synthesized instruments with samples, but it's not available for public yet, as The Fruit (Blueberry) is still tweaking it.

I always wanted to mix Cinter with vocoders (yeah, I'm a sucker for vocoders!). We've had only 16kb for intro at Decrunch party, so I didn't manage to stick any more samples into Je Suis Rose module, but luckily there was also executable music competition with 32kb size limit and I took this opportunity to make a bigger and longer version of the tune. Check it here when you have a sec.

Peabrain
Member
#11 - Posted: 7 Jul 2016 00:02
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wow, very nice :)
Peabrain
Member
#12 - Posted: 7 Jul 2016 00:09
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Jazzcat
my intro is now 30 kb without logos and music. i didn't think i can make it in 64 kb :-(
the player 6.1 are also 30 rasterlines per frame. its also a problem :-/

maybe you can help me?
i'm also not such a good musician :D maybe a good coder.

 

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