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Demos Amiga Demoscene Archive Forum / Coding / is warp3d coders in here ?

 

Author Message
modun
Member
#1 - Posted: 25 Dec 2004 14:23
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Hi to all. is warp3d coders in here ? i have some questions, like "what i can't lock hardware", "what i can draw a line in indirect mode, but can't draw a point", "what W3D_Query said me in inderect mode "draw line not supported", but i can draw a line anyway", etc, etc. I are hope anybody can help me with it :)

ps. i use voodoo3/mediator.
z5_
Member
#2 - Posted: 25 Dec 2004 20:46 - Edited by Admin
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hi modun,

As Krabob mentioned in another topic, there aren't that many warp3d democoders, and probably none visiting these forums (yet?). There is Kiero (who is now using morphos rave3d i think), Exploder and MDW/Encore and probably a few others.

Post your questions on the forum's at
Amigaworld or Amigadev. You will surely get an answer. Hope this helps.
modun
Member
#3 - Posted: 26 Dec 2004 03:11
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Thanks for answer :) I am already talk with a lot of peoples who are warp3d coders, and updating my skills in warp3d coding :) basically help i recieved from Crisot.
Capehill
Member
#4 - Posted: 28 Jun 2005 22:12
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Isn't INDIRECT mode deprecated?
kas1e
Member
#5 - Posted: 2 Dec 2005 18:50
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INDIRECT ? I do not use INDIRECT mode, becouse it very suck. Usualy warp3d context creating (for me) looks like this:

// create context

context =
W3D_CreateContextTags(&CError,
W3D_CC_MODEID, ModeID, W3D_CC_BITMAP, bm, W3D_CC_DRIVERTYPE, W3D_DRIVER_BEST, W3D_CC_FAST, TRUE,
TAG_DONE);

 

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A.D.A. Amiga Demoscene Archive, Version 3.0